Updated: Oct 1, 2021
The private alpha of Treeverse released on August 12th for holders of Founder's Plots. This launch was just a basic rollout with limited functionality but it ran smoothly for the majority of users. The only features implemented at launch were the abilities to chat, add friends, edit your home, and have guests inside your plot.
Everyone was buzzing with excitement at launch and that energy remained steady throughout the entire day. I spent a lot of the time exploring the world and chatting with other players since that was those were the only options available.
Admittedly, I was wrong on my initial prediction about how I thought this game would feel. It definitely felt more like Runescape than Club Penguin and that excites me about Treeverse's potential. The 2D style of this metaverse brought a familiarity to people who have already played similar games in the past. I think that's an advantage Treeverse has over some of the 3D virtual worlds like Decentraland and Cryptovoxels. The art really brought the world to life and gave it an old school gaming aesthetic.
The most entertaining part of Day 1 was the creation of Lake Gang. If you know, you know.
My biggest issue with the game on first impression was the chat system. For some reason there was a ton of space between each chat line and it made the chat hard to follow. I'm sure many other people noticed this so I bet it will be a quick and easy fix for the dev team. Considering this is the biggest issue I had with the alpha, I'd consider it a huge success.
The next feature to be added to Treeverse will be the ability to display NFTs in your private home. Once this and the ability to trade NFTs in-game are added, I can foresee Treeverse really starting to take off and become a unique experience for crypto users. There's not much else to say at this time but all my expectations for the alpha release were met and I am confident that this project is headed in the right direction.